Want To See Products We Developed
A Sales Training Game
Training the sales force can be a little monotonous, time consuming, one sided and non-interactive task. The client wanted to change the way its traditionally done. Codewalla tried to solve the problem with an interactive Training game.
The Training Game is a simulation training platform that is customized according to the organizations existing sales, service or training processes. A fun and interactive game to make training and role playing easy for teams across all industries. Organizations using the game can populate buyer profiles, questions and answers which are used for the training.
A Media Reporting App
A general note sharing App which uses multiple formats – Audio and Video/ Text and Emails/ E-pubs and more.
It offers collaboration across platforms and devices and allow users to share the content with others. This commonality between existing note taking apps caused Codewalla to think differently and create an app that could handle multiple media formats with ease and combine the multiple media into a single easy to share file.
Gilbarco Veeder Root
A Sales Support App
The client (a B2B fuel dispenser company) reached out to us with a requirement to automate their sales and support process and modernize the traditional product catalog.
Currently, the on field sales teams carry multiple documents detailing multiple products when they meet Clients and Prospective customers. There was no automated mechanism to cater to support needs of existing customers in an efficient and effective manner. Customers would place calls to support center and would wait for service representatives to show up. This was a time consuming and cumbersome process that led to a negative customer experience.
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And they have to be really good to exploit advanced features. For example, iOS 12 allows you to voice-enable your apps thru Siri extensions (even when your app is not running) Good luck doing that with hybrid (7/7) #sirikit #iOS12TH #iosdev #hybriddev
One of the products we're working on is well past market-validation. At this stage, the total cost (TCO) of hybrid development is higher than that of native development. But the catch is that these are radically different skill sets, for which you need different developers (6/7)
And because with hybrid you can't introduce advanced, OS-specific features as quickly as possible, you risk losing to competition (5/7)
New OS releases invariably make the existing versions of the Hybrid app buggy. Fixing these takes more time than with Native because of a whole range of lagging dependencies. (4/7)
In the beginning, your product won't have too many features. Plus, it doesn't make sense to blow your early stage budget on developing for just one platform, when your users are on both. But eventually the #hybrid approach reaches a point of diminishing returns. (3/7)